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FIFA 12 - L' Attesa: info, rumors, notizie ufficiali

Ultimo Aggiornamento: 26/09/2011 17:44
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12/05/2011 20:53
 
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Re:
cicotrillo, 12/05/2011 20.30:

altre news rinvigorenti

David Rutter at the presentation of Fifa 12 in Vancouver introduce herself as a producer of Fifa 12 on Xbox 360/PS3 and (there was a little Pause.) PC.

So maybe Fifa 12 on PC will be the same version as console version, we just need to have a hope!

PS: There was a lot more details about Fifa 12 but i have no strenght to translate this so here's Translator Google:

- The all-new physics engine of the game, it will be mostly visible when the ball lose, the players will fall over like in real life. Body reactions of players are based on realistic skeletons.

- Last system injuries, injuries grab even without friction, for example, with knee injuries, after it heals player will walk with a special compression bandage, but the injury may be renewed

- One should expect a more prudent use of the sprint button, you can get short of breath and in the worst case, can not be able to continue the game which is equal to the descent of the pitch

- Big changes in the game on defense. : Mrgreen: It is caused by a new physics engine, now plays in defense is to be more difficult and will not it relies only on the holding of a button, the players holding the ball they will learn it much better to cover and hold.

- Changes in the system dryblowania, standing in the place they will be able to pass the ball from left foot to right.

- Dribbling and feints to be more natural and they do not require high skills and use the additional keys

- The introduction of parameter "vision" would be a sort of sixth sense, the player will have his back to turn around and lose some time to play for himself, better players will have a more developed this ability and be able to play back without having to rotate, will have this so-called sixth sense

- The standard improved enemy AI, an improved system of Personality Plus

- The graphics engine: changes in the lighting and the introduction of a new camera
The multi-handicaps are to be for players who come out of games

- "Now curiosity David Rutter the producer of FIFA 12 during a presentation in Vancouver, introducing himself, said," You probably know me, but if not, I'm David Rutter the producer of FIFA 12 on Xbox 360, PS3 (pause) and PC.



Vorrei capire meglio questi tre punti.
Premetto che il sistema attuale di finte mi fa impazzire (in positivo) perché, a differenza di PES, crea differenze tra chi le sa fare e chi non le sa fare.
A PES (parlo almeno della versione 2008) un po' tutti i videogiocatori erano in grado di farle perché molto, ma molto semplici.
Spero che non le semplifichino giusto per fare felici gli idioti bimbiminkia.
Questo è stato uno degli aspetti che mi ha fatto perdere la testa per Fifa.

Il sistema difensivo è da rivedere profondamente.
Il gioco pende troppo dalla parte degli attaccanti che, con le serpentine da una parte e l'inefficienza della protezione della palla e del fronteggia dall'altro, sembrano tanti Alberto Tomba.

La stamina è da rivedere e il punto che ne parla sembra promettere molto bene.







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